This is not your typical escape room but room of great ways to escape virtually. A series of digital rooms where you can find library resources to plan a trip, books and movies to help you escape at home, or direct links to travel to virtual travel experiences.
We are about to go on vacation but our phones ran out of battery! We are going to have use our map skills to be successful! Can you help get us to our destination?
Rumor has it that Rudy the Reindeer and his friends got themselves lost in Alaska. See if you can help them find their way to the North Pole before they get captured. Solve a series of clues to solve the puzzles and “escape”. This escape room is designed for children ages 4 and up but fun for everyone.
When you awaken with no memory and unable to move, trapped staring at a screen it seems as though you have nowhere to go. But then a mysterious message asks you to trust them and help hack into the files and find out where you are. Your only hope is to crack the code and try and escape this experiment.
A skyscraper is caught in a battle between Wonder Woman and a villainous team - and you are trapped inside! Will you be able to escape?
Have you ever wondered what it would be like to wake up, go to breakfast, and then find yourself suddenly transported to the Cretaceous? Well, wonder no more! In this escape room, you will attempt to return to your own time and meet a variety of animals that lived during the Cretaceous along the way.
Help Super Kitty and other Fairy Tale animals get back to their stories by solving this digital escape room!